AI Insights · Timothy · July 2021
Top 5 Pixel Games Performance in Nicaragua Q2 2021
Explore the performance of the top 5 pixel games on a unified platform in Nicaragua during Q2 2021, including their weekly downloads and revenue trends.
The second quarter of 2021 saw interesting trends in the performance of the top 5 pixel games in Nicaragua. Here’s a closer look at their weekly downloads and revenue, based on data from Sensor Tower.
FINAL FANTASY BRAVE EXVIUS by SQUARE ENIX had a fluctuating revenue pattern. It started at approximately $49 in the last week of March, dipped to around $21 towards the end of May, and ended June with revenue around $24. Weekly downloads for the game were relatively low, peaking at 31 in early May before stabilizing around 15 by the end of June.
Soul Knight from 泽阳 李 showed a significant increase in both revenue and downloads. Revenue began at around $33 in late March, surged to $69 by mid-June, and concluded at $56. Weekly downloads followed a similar upward trajectory, reaching a high of 415 in the third week of June before slightly decreasing to 338 by the end of the month.
METAL SLUG ATTACK by SNK CORPORATION maintained a steady revenue stream, starting at $30 in late March and concluding at $25 by the end of June. Weekly downloads were consistent throughout the quarter, averaging around 170, peaking at 200 in mid-April, and ending at 177 in the last week of June.
Habbo - Virtual World from Sulake Corporation Oy experienced varied revenue, starting at $37 in late March, dipping to $15 in mid-June, and finishing at $30. Downloads were modest, peaking at 22 in late April and stabilizing around 16 by the end of June.
Finally, Terraria by 505 Games (US), Inc. showed a steady revenue trend, starting at $26 in late March, peaking at $36 in late April, and closing at $12 by the end of June. However, the game did not record any significant downloads during this period.
For more insights and detailed data, visit Sensor Tower.